Graphical Simulation
The physically-based animation of real-world environments comprises numerous
challenging problems in areas such as rigid-body dynamics, deformable
modeling, fluid dynamics, collision detection, and contact handling. In this
presentation, challenges in the animation of deformable objects and fluids
with a special emphasis on efficiency and versatility are discussed. In the
context of deformable objects, flexible representations, versatile
deformation models, and efficient approaches to geometric constraints are
presented. In the context of fluid animation, efficient spatial data
structures and numerical aspects are discussed. Applications to
computational medicine, robotics, and entertainment technologies are
outlined.
Lecturer:
Prof. Dr.-Ing. Matthias Teschner
Dates:
Friday 16.04., 11:00 - 12:30, G29-K058
Recent news:
12.06.2017

Research Seminar Announcement

In the course of the Visual Computing research seminar Prof. Dr. Nils Thuerey from the Technical University of Munich will give a talk with subsequent discussion about the topic Fluid Simulations and Neural Networks.

We would like to invite everyone interested to join us. The research seminar will take place in on Friday 30.06.2017, 13:15 in G29-R335.

To the overview…