rendering of 3D scenes can also be conducted by exploiting detailed information from images or video. For combined geometry and image-based rendering of dynamic objects like human or faces, we show that approximate geometry is often sufficient for creating realistic representations that can be animated similar to classical approaches. Examples are given for applications with multi-media, digital cinema, video communication, and virtual reality.
Research Seminar Announcement
In the course of the Visual Computing research seminar Prof. Dr. Nils Thuerey from the Technical University of Munich will give a talk with subsequent discussion about the topic Fluid Simulations and Neural Networks.
We would like to invite everyone interested to join us. The research seminar will take place in on Friday 30.06.2017, 13:15 in G29-R335.